![]() But when newly-merged Square Enix deigned to release a Final Fantasy game for the system, what players got was neither what they expected or thought they wanted. While Nintendo handhelds played host to numerous RPGs, the next home console, GameCube, needed a kick start. ![]() The almost total absence of turn-based gameplay (Nintendo 64 had just nine RPGs in its catalogue, three of which were Japan-only) might sound like a blessing to some, but it caused serious harm among fans of the genre and allowed Sony, with its optical discs allowing such features as voice acting and pre-rendered cinematics, to dominate the market, especially with Final Fantasy VII, VIII, and IX. While the excellent Final Fantasy series took pride of place on the manufacturer’s consoles up until SNES, the decision to use cartridges instead of optical discs for Nintendo 64 caused a rift between the companies which saw not only a move by Squaresoft (as it was then called) towards Sony and the PlayStation, but also a dearth of RPGs on Nintendo’s last cartridge-based system. The relationship between Square Enix and Nintendo has been a long and bumpy one.
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